So much potential. The team had the graphics, code, everything... and poop out an add on pack so incredibly dull-lead-spherical that it can only be compared to the horror of The Red Odyssey for battlezone (google it if you must.)
I mean what the hell? The empire didn't even strike back.
yeah, It also made the final boss a Fruit ship, A FRUIT SHIP! Man how anti climactic. A Level Sized Dreadnaught would've been more appropriate
That seems like it would be quite possible. The majority of the ship would just be background, with protruding towers, fins and turrets as sprites but not moving relative to the background. You could have several objectives like shield generators etc which the level pauses on until destroyed.
Yeah there's not a whole lot that can be salvaged from Episode 5.
I was thinking more like 1942 when you fight the battleships. I think the majority of the ship is background tiles and the guns are sprites. The thing in timewar is all sprites.
Ala death star trench run. Think that when you visualize the background. If you are creative you can make it look like you are flying in from the side (empty space all on the right but more of the ship to the right is revealed via moving sprites :D_