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Post by yuriks on Feb 16, 2008 19:15:56 GMT
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Post by hurleybird on Feb 16, 2008 20:54:16 GMT
I copied the executable to my opentyrian directory, but apparently the application configuration is incorrect. I tried deleting the configuration file, but to no avail.
EDIT: Nevermind, had to copy the runtime files to the tyrian directory.
EDIT 2: So, what's exactly "enhanced" about this release besides it being coded in C++? Also, can you stretch the picture to fill the entire screen in full screen mode?
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Post by zellsf on Feb 16, 2008 21:17:23 GMT
--------------------------- Microsoft Visual C++ Runtime Library --------------------------- Runtime Error!
Program: C:\Program Files\OpenTyrian\tyrian.exe
R6034
An application has made an attempt to load the C runtime library incorrectly. Please contact the application's support team for more information.
--------------------------- OK ---------------------------
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Post by zellsf on Feb 16, 2008 21:19:09 GMT
I likes the ability to ctrl-c error boxes. Too few people know that you can do that.
Anyway, hurleybird, no, enhanced only runs in Tyrian's native resolution, and if you have a LCD screen it won't stretch the image, well maybe there's an option to depending on your graphic card's drivers.
Also even if you have a CRT, Nvidia's newest drivers do not support Tyrian's resolution.
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Post by zellsf on Feb 16, 2008 21:28:46 GMT
Also, as to what is enhanced, it's generally just a code cleanup.
With hopes that the data cube error is fixed. A console that doesn't do much. Not much.. yet.
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Post by yuriks on Feb 16, 2008 21:32:53 GMT
hurley: Some of the diferences so far are: Changed save system (now keeps everything in separate files), plain text config file, useless (for now) console (press Inser and then tilde, then tilde and pause to exit), re-written datacube code (no more bugs!) and a bunch of internal code changes. I may have missed something.
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Post by hurleybird on Feb 17, 2008 1:49:47 GMT
You guys should consider an openGL-HQ filter for the enhanced version. The pros are that it looks just as good or better than the normal HQ filter, supports any scaling factor (Eg. 2.3, 5.6), and is lighting fast as it uses the GPU. The only downside is that it obviously requires Opengl.
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Post by yuriks on Feb 17, 2008 3:01:07 GMT
And that's a pretty big downside. =] The code currently uses 8-bit for all graphics like the original, when I, eventually, rewrite it to 32-bit color, then I'll implement scalers.
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Post by yuriks on Feb 22, 2008 18:56:39 GMT
Updated to r718: - Datacubes are now only loaded in Full Game mode - Fixed input configuration text for 2player arcade - Added charge progress bar for specials r718 Releaser718 Debug
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Post by ryancordell on Feb 22, 2008 19:24:10 GMT
How far this thing progressed just makes me feel all warm inside. Glad to be playing this thing again after such a while. But two problems, not sure if they were adressed yet: Playing in Full Game, saving, quitting and then going to the save menu, trying to load my save game left me (Didn't test r718 yet, so I dunno if it fixed it.) without any saves whatsoever, all my effort gone (Although it was a simple zoom-by.). And, seeing as I'm a bit of a pixel fan by heart, I think that anti-aliasing filter has to go when OpenTyrian is fullscreen. Also, I wonder when we're gonna see tools to be able to change specific parts of Tyrian? Ships, enemy routines, levels..
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Post by zellsf on Feb 22, 2008 19:27:07 GMT
There is no anti-aliasing filter, and you need to manually create a "save" directory.
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Post by yuriks on Feb 22, 2008 19:54:07 GMT
Updated to r719: - Made special bar draw above backgrounds - Fixed crash in super arcade modes - Fixed front weapon delay in weapon preview screen r719 Releaser719 Debug
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Post by death on Feb 26, 2008 23:30:09 GMT
is anyone going to start adding to the game itself? if not, could you perhaps create an editor?
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bb1
Member
Posts: 256
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Post by bb1 on Feb 27, 2008 3:45:46 GMT
is anyone going to start adding to the game itself? if not, could you perhaps create an editor? You know as well as I do that if any kind of editor does come out, it will sit there dormant and nothing will be made, even by the people who wanted it
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Post by death on Feb 28, 2008 5:05:05 GMT
nope
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