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Post by skutarth on Oct 8, 2007 22:11:20 GMT
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Post by yuriks on Oct 9, 2007 17:54:20 GMT
Fixed the permissions issue, it should work now.
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Post by zellsf on Oct 9, 2007 22:36:47 GMT
Some bugs that they do know about: --- Buy/Sell menu issues Fullscreen issues Mega cannon (and special) doing zero damage Missing lines in next level screen
Unimplemented features?: --- "FMV" DESTRUCT ENGAGE screen fade effect Episode 4 highscores Network games Saving/Loading Ship Specs
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Post by yuriks on Oct 9, 2007 22:48:52 GMT
FMV is the little movie that plays after Ep 3. (Full Motion Video) Saving and loading should work, but I have been too lazy to port the menu code that calls it.
Buy/sell issues should involve only weapon buying, which acts very weird and wrongly regarding money.
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Post by skutarth on Oct 15, 2007 2:08:32 GMT
You should edit your post, zellsf. Saving/Loading is working now.
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Post by yuriks on Oct 15, 2007 6:33:04 GMT
MindlessXD also nailed the mega cannon bug, but didn't fix it yet. It's actually doing negative damage (aka, healing enemies).
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Post by zellsf on Oct 15, 2007 19:08:22 GMT
Seems he fixed it by now. skutarth: I'm pretty sure those interested are capable of reading an entire forum page
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Post by shawn on Oct 15, 2007 20:49:24 GMT
Did anyone address the friction issue? My guess is that because the ship drifts down to vspeed of ~3 (I'd guess 3 because of background movement), the friction kicks in to prevent instant stopping. However, it's almost always active now, and I have more force against the ship every keypress.
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Post by yuriks on Oct 15, 2007 22:51:14 GMT
The... friction issue?
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Post by Mindless on Oct 16, 2007 2:00:58 GMT
Gameplay should currently feel exactly like the original (2.x anyhow)... I'm not aware of any friction issue.
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Post by firehawke on Oct 18, 2007 8:09:08 GMT
Now, I note you said that the volume problem was present as of build 508, but has that "officially" been fixed yet? I'm seeing it on 513 here, and I'm just wanting a little clarification on that one issue-- it's about the only showstopper I've run into yet.
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Post by skutarth on Oct 18, 2007 13:05:20 GMT
Volume is still not implemented.
Also, the fgnu option added to the makefile is causing errors for my builds. I have to remove the option for it to work correctly.
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Post by wraithleader on Oct 18, 2007 14:26:12 GMT
With the latest version, the armor repair twiddle doesn't seem to be working properly. It will drain the shields but won't do anything with the armor.
Also, I've discovered that if you upgrade a front or rear weapon as far as the money you have will take it and then select a more expensive weapon, it will keep the upgrade level and generate a negative cash value. I think the original game starts you off at level 1 when you select a new weapon, so this might be a way to handle it.
Other than that, looks good.
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Post by yuriks on Oct 18, 2007 14:34:24 GMT
Yeah, the buy/sell screen has bugs, and I don't know what's wrong with them. itemScreen 11 x 1 yuriks
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Post by skutarth on Oct 19, 2007 3:46:40 GMT
Fixed the makefile incompatibility? Heh.
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