Recently i picked up GameMaker Studio with the intention of creating a Metroidvania-styled game. When watching a tut for the program, the tut mentioned that making a SHMUP first is a great way to get experience with the program. So i followed the instructions...albeit with a ship from Tyrian...which made me want to create a sequel or some other thing or another. Now...I've seen or heard of multiple attempts...but i feel that these isolated attempts fizzle out quickly because it's usually one person behind each attempt. Now if we were able to come together and try to coordinate something, i truly believe that we fans can make something awesome. I have basic movement for a ship working well as well as firing pulse cannons...but thats it. I created a new ship sprite for my iterations, but i kinda think its pretty bad and too big, so a pixel artist would be appreciated as well as a musician/sound engineer.
If we are able to come together we can bring a great revival! If you want to contact me, my Steam ID is homeyduh.
That would be great, but usually most fail precisely because of inexperience with game engines, and programming in general (some others due to lack of time to dedicate to something this big). Myself, I've been trying to learn Python and C for a while now, but I wouldn't participate on such a big project as of yet.
A good thing is that there's many cool remixes of the soundtrack, to use in an eventual remake. :3
Btw, a quick search for "tyrian remake" on Youtube returns this... Seems like a pretty complete remake of Tyrian the Level on 3D, and it's from 6 months ago! Not all hope is lost
yeah I saw that and it IS interesting to the the least, but I feel that if it had been worked on in conjunction with other aspiring devs, better quality and perhaps more content would have come into fruition. That video is actually what made me want to make this thread in the first place: seeing things that could have been tweaked a bit better or done differently if people with different skill sets worked together as a team. maybe someone familiar enough with the engine to produce better particle effects. a 3D artist for quality meshes. a sound engineer for good sounds. and that's what I feel a real remake needs: a team effort of people who loved the original enough to know what makes it unique amongst NOT just other SHMUPS, but other games in general! People who respect what made the original so great but aren't afraid to try to take new steps with the game and make it fresh and new. While it IS true that it's hard to come across people with the variable skill sets to work on a game (especially if it's just on their free time for no pay). Trust me, I know. I've been on 2 different teams (Sol Contingency and Ascentroid, the latter of which I am still mapping for on UE4) and know the struggle of slow indie development, but I've also seen how cohesion and effort really push the effort forward. I was (and really still am) a budding level designer but with the encouragement and criticism of my peers helped me become much better than I had been when I started.
All this isn't like some sort of retaliation to your reply at all and I hope it didn't come across that way. I just want to encourage anyone, even you to step up and at least try. yeah it's a huge project, but if we worked together, it'll get done much quicker AND better and I can guarantee that anyone who participates will be better skilled for it...plus will bounty whatever money comes from sales as well
Yeah, I guess. If there's any organized effort to make a Tyrian remake, sign me up I could do music work, I made this many years ago (I'm not entirely happy with the result) and right now I'm making a cover of Ending Number Two with some orchestral soundfonts, since I'm kind of inspired. ^^
well I'm hoping that this thread could lead to some sort of drive for an organized Tyrian remake. If you know of anyone interested, direct them this way. I left my contact info above so you can message me from steam.
Hi people! I am working on a remake of Tyrian2k. I have uploaded a video, where you can kind of see what I have programmed so far. Every feedback is great, if you like this, and think I should continue, please tell. Thanks!