|
Post by lowang on Feb 21, 2010 16:39:07 GMT
|
|
Weep
Member
Posts: 22
|
Post by Weep on May 3, 2010 4:05:00 GMT
I've also been curious about this. Shouldn't these values be in the code or datafiles somewhere?
|
|
|
Post by mdz8 on May 4, 2010 7:48:13 GMT
I believe Tyrian was very advanced in that regard, being completely data-driven within the limits of its design.
It seems that the function JE_loadItemDat is openinig "levelFile" (which is the episode file as you know it if memory serves) and loading up the necessary information. I am not completely sure of the logic behind it. I don't even fully understand how this data is used.
It is interesting to recall that tyrian scripts do not truly have a difference between "levels", "intermissions" and "shop". They just turn a switch somewhere in the source causing different behaviour.
So, feel free to enable Zica Laser's internal subspace generator be warned however, a friend of mine experienced consistent instability at more than twice the designed power output (which a plate inside the outer casing rates about 22GW, enough to cover 85% of weapon consumption), resulting in WARP system failure. Your mileage may vary, due to difficulty in mass-reproducing Zica tech.
|
|