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Post by L.S.S. on Oct 21, 2006 11:49:07 GMT
Excuse me. I can't download the Sound Samples, and I can't go to the page about this. Could you please upload it here or somewhere else?
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Post by shawn on Oct 21, 2006 14:52:03 GMT
Sound samples? You mean metalfro's ringtones?
EDIT If you mean the general sounds, I still have a zip of ALL of them, if you need it.
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Post by Mindless on Oct 21, 2006 17:29:28 GMT
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Post by L.S.S. on Nov 21, 2006 4:33:13 GMT
Thank you for the sounds, but I need the voices, too. This package only contains the sounds.
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Post by Mindless on Nov 21, 2006 7:43:35 GMT
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Post by Foz on Dec 7, 2006 12:17:34 GMT
I've been looking through the tilesets, and there is one set that is missing, and it has only surfaced now, because Christmas has been detected! Yup, we're missing the Christmas tiles, the ships, weapons, etc Any idea where they are? ~ Foz
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Post by Mindless on Dec 7, 2006 22:32:45 GMT
I've been looking through the tilesets, and there is one set that is missing, and it has only surfaced now, because Christmas has been detected! Yup, we're missing the Christmas tiles, the ships, weapons, etc Any idea where they are? ~ Foz in Tyrianc.shp
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Post by Foz on Dec 8, 2006 0:05:09 GMT
how do you extract the images? I tried the tool tyrship, and it just comes out as garbage.
n.b. I'm trying to use it on the T2k version
~ Foz
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Post by Mindless on Dec 8, 2006 1:22:18 GMT
how do you extract the images? I tried the tool tyrship, and it just comes out as garbage. n.b. I'm trying to use it on the T2k version ~ Foz unpack the file with tyrunpack ( it.travisbsd.org/foo/tyrian/) first, then run the last few unpacked files through tyrship
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Post by Foz on Dec 8, 2006 8:11:45 GMT
;D Awesome! Now I can get on with making my christmas treat!
Thank you very much for your help! ;D
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Post by Foz on Jan 4, 2007 10:39:15 GMT
Here's a little something that may or may not be known about the maps: The actual map is 14 tiles wide, but in game, it ignores the first two tiles, making it an actual 12 tile wide display. How bizarre...
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Post by death on Jan 8, 2007 1:17:49 GMT
yeah, in the asteroid levels, there are enemies off screen
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Post by darkquill on Nov 27, 2007 12:51:55 GMT
Err, about the hacking the data files as described here.. members.iinet.net.au/~vannevar/tyrian/hacking.txtDoes anyone know the rest of it? There's a lot of stuff missing, and I've been trying to finish the rest myself, but the hex offsets used here don't match up with the current version of Hex Editor, so it's quite tedious. And DosBox keeps crashing every 9-10 times II exit the game, so that slows down things too. And is there any news/info on how to change these things for episodes 4 and 5? It's a shame it just 'cuts out' like that, and it'd be great to actually make a complete modification.
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Post by yuriks on Nov 29, 2007 0:44:45 GMT
I'm gonna try and start documenting the file formats for Tyrian 2.1, so, check out the doc/ dir in the OpenTyrian classic SVN sometime.
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Post by yuriks on Dec 1, 2007 5:29:26 GMT
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