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Post by Tedmilk on Dec 11, 2007 19:59:10 GMT
It can do, yes. Do you think that's something to do with it?
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Post by Tedmilk on Dec 11, 2007 20:02:23 GMT
HOLY ****!
You were right! I changed the evaluations in the killEnemy() function to '==' and it works! I don't understand what I did though!
Thank you! :-)
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Post by yuriks on Dec 12, 2007 2:03:24 GMT
You were assigning to the variables instead of comparing against them.
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